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5.2.1.6 References/Links to Further Information

References

Davies J., and Merchant G. (2009). Web 2.0 for schools: learning and social participation. New York: Peter Lang.

Edwards-Groves C. (2012a). ‘A knight’s move: reconceptualising literacy practice in contemporary classrooms’. [Seminar presentation]. Sheffield Hallam University, 12 September 2012.

Edwards-Groves C. (2012b). ‘Interactive creative technologies: changing learning practices and pedagogies in the writing classroom’. Australian Journal of Language and Literacy, 35(1): 99–113.

Links to Further Resources

Haigh, P. (2011). The new technologies handbook for schools, Optimus Education

Camtasia: Camtasia Studio and Camtasia for Mac are screen video capture software packages. The user defines the area of the screen or the window that is to be captured, or the whole screen can be recorded instead retrieved 2/11/12

Moodle retrieved 2/11/12

Nanogong: a piece of software that can be used to record, playback and save voice tracks in a web page retrieved 2/11/12

Quadblogging: for your class or school blogs. Over the last 12 months 100,000 pupils have been involved in QuadBlogging from 3000 classes in 40 countries. retrieved 2/11/12  3/11/12

Scratch: a free download that is a programming language that lets users create animations, stories, simulations, games and more. retrieved 2/11/12

Scratch: Embedding Scratch in the Classroom

Scratch: 10 Resources to support Scratch Day in the classroom (website, May 2012)

TES (2010) Mobile phones untapped learning resource, retrieved 2/11/12

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